Hey guys, in the past few weeks I had to deal intensively with an Entity Component System for one of my projects. There are some articles in the internet, that describe this topic well, but all these articles are focused on the definition of an Entity Component System and don’t tell you how they work. […]

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I have decided to create a dynamic library for my project TextSuite 2.0. So the tool can be used easily in different programming languages. At the moment C, C++, C# and FPC (Delphi) are supported. Die library is shipped as 32bit and 64bit version for linux and windows. With this the most important systems should […]

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Hey guys, the one or the other will have already noticed: I update my web space and share my projects and libraries. Today I have finished the project page of an other of my projects: TextSuite 2.0. The TextSuite is a collection of classes for managing and drawing texts using OpenGL. The code, description, examples […]

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Hey guys, new project is not quite right, because the prjekt already exists a cuple of years. But now I  have invested some time and polished it up, to make it accessible to the general public. OpenGLCore is a collection of classes that allows you to quickly and easily develop OpenGL projects using FreePascal. With […]

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